The documented raid mechanic
The official Roblox description (checked October 3, 2026) states that gear is used to destroy and enter other players' bases. That is the creator's own definition of the raid loop - no stealth minigame, just tools applied to walls until a path opens.
The rebirth table documents the attacking toolkit: bats (Steel through Demon), mobility (Speed Coil, Gravity Coil, Dual Coil, Grapple Hook), utility (Invisibility Cloak, Body Swap Potion, Shrink Potion), and endgame heavy options (TNT, Magnet, Sniper Rifle, Ban Hammer, Flashbang).
Once inside, exposed pets can be carried home and added to your roster - the steal only pays when the pet reaches your base and starts earning.
Target selection
Value first: mutated pets are the premium targets because their sale and income both multiply (1.5x Golden, 2x Cosmic, 3x Inferno, 4x Admin per the documented table). A single Inferno earner can outvalue an entire common roster.
Defense second: bases with straight approaches, single-layer walls, and pets near the edges are the honest targets. If a base has Bear Traps and layered blocks, remember the same raid kit probably lives there - its owner climbed the same ladder you did.
Timing third: milestone and event days put owners in motion. The July 2026 pattern (30K codes, 35M visits window, biweekly Saturday events) shows when population and distraction peak.
The run, step by step
Before leaving: seal your own base (the defense audit), keep a pet slot free, and equip the raid kit your rebirth tier has paid for. A raid that ends with your own base emptied is a net loss no matter what you carry home.
Approach: walk the route once before breaking anything. Note the gaps you would defend, then open the path your gear handles fastest - bats for walls, coils for reach, Grapple Hook for over-the-top entries.
The carry: grab the highest-value pet that fits the free slot and leave immediately. Every extra second inside raises the owner's reaction odds.
The return: take the route you walked, place the pet behind your own walls, then re-check your base for the counter-raider who followed you home.
Risk math and retreat rules
Compare values honestly: the pet you might take versus what your base can lose while you travel. Rebirth requirement pets are the worst possible losses because they must stay held until the tier claims - never raid while a requirement pair sits mid-defense.
Retreat triggers: the owner returns, a second player enters the server or the target base, your home base takes a hit mid-run, or the entry costs more gear time than the pet's value. All four are walking-away conditions, not push-through conditions.
Practice the whole run in a free private server first - route, entry, carry, return - so the public attempt executes on muscle memory instead of improvisation.