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Build a Base and Steal Guide
Primary tool

Build a Base and Steal Raid Readiness Checklist

Check the three risks you control before leaving your base: home security, room for a pet, and a safe return route.

Checked 2026-10-06Based on documented systems
Checklist

Plan your next move

Recommendation

Readiness result

Secure your base first. An exposed base can cost more than a quick steal is worth.

This checklist uses only your answers. It does not assume hidden pet odds, income rates, or base-defense values.

What the checklist checks

The raid readiness checklist turns the game's three controllable risks into questions before you leave your base: home security (would your walls and traps hold the raid kit you yourself carry?), pet space (is there a free slot for the pet you plan to bring home?), and the return route (do you know the trip home from the target's doorstep?).

Each answer maps to a documented game system. Home security maps to the defense economy: layered walls, the +3 permanent defense blocks each rebirth pays, Bear Traps on likely approaches, and requirement pets in the deepest slot. Pet space maps to the +2 slots each rebirth tier adds. The return route is the one number raid decisions run on - how long you are away from home.

How to use the result

Treat a failed check as the game telling you what to buy. Home security failures route Cash to the defense line (the July catalog names - Stone, Brick and Gold Blocks, Spikes, Laser Door - are the shopping list), space failures route to the rebirth ladder, and route failures mean one practice walk in a free private server before the real attempt.

The checklist is deliberately conservative: the steal mechanic punishes greed harder than it rewards it, because a successful raid that ends with your own base emptied nets zero or worse.

Re-run it after every update. The mid-2026 patch cadence (codes, mutations, clans) moved systems repeatedly, and defense assumptions age one patch at a time.

The numbers behind the checks

The numbers behind the checks

every rebirth pays a permanent Luck multiplier, +2 max pet slots, +3 defense blocks, and at least one gear item (bats, coils, potions, or tools)

Home security: the official description confirms every player's gear destroys and enters bases, so the check assumes breach and asks about depth - two-plus layers, traps, deepest-slot placement for mutated (1.5x-4x value) and requirement pets.

Pet space: slots grow +2 per rebirth tier, so an early-ladder player (tiers 1-4) plans raids around a single carry, while late-ladder players keep standing space.

Return route: mobility gear sets the number - Speed Coil at rebirth 1, Dual Coil at tier 5, Grapple Hook at tier 6 change which bases are realistically raidable from your spawn.

Source: Sportskeeda rebirth guide (2026-07-25, updated 2026-08-31); Pro Game Guides rebirth summary. Checked 2026-10-06.

FAQ

Checklist questions

Is this calculator exact?

It is a readiness checklist built on documented game systems, not a damage or income simulator - per-pet stat tables have yet to be published, so the checklist checks decisions, not hidden numbers.

When should I check raid readiness?

Before every public steal attempt, after every update, and any time your roster, defenses, or gear tier changed since the last run.

What if I fail the home-security check?

Spend on the defense line first: layered walls, traps on your own likely entries, requirement pets deepest. Raiding on a failed security check is how progress evaporates.

Why does pet space matter for raiding?

A stolen pet needs somewhere to land and earn. Without a free slot (+2 per rebirth tier), the carry has nowhere to go and the raid wasted its exposure window.

Does the checklist work for private servers?

It matters less there - a private server removes public raiding, so the checklist's home-security risk only applies when you take the same layout back to a public server.

Support tools

Continue with the planners

Need a cash target first?

Use the resource planner when you want a savings target - usually the next rebirth rung - before risking cash on a raid or a build step.

Open the resource planner

Not sure whether to leave home?

Use the raid risk planner for the go/no-go rules, retreat triggers, and the timing patterns the July-August record documents.

Open the raid risk planner
Next checks

Related pages

Steal pets guide

The full raid playbook.

Base defense

Fix a failed security check.

Resource planner

Set the Cash target for upgrades.