What defense is up against
The official description confirms the attacker's toolkit: gear is used to destroy and enter other players' bases. That means any single wall is a delay, not a seal - defense planning starts from 'they will get in' and works backward to 'they will not get out with much.'
The documented raid kit includes bats (Steel through Demon), mobility tools (Speed Coil, Gravity Coil, Dual Coil, Grapple Hook), stealth and trick items (Invisibility Cloak, Body Swap Potion, Shrink Potion), and heavy endgame options (TNT, Magnet, Sniper Rifle). Each rebirth tier hands these to more of the population.
Layer one: walls and defense blocks
Cash buys crates of construction pieces, and those pieces are your first layer. Place walls so there is no straight walk from the map edge to a pet - every corner a raider turns is time for the owner to react.
Rebirth rewards add +3 defense blocks per tier on top of anything you build, so progression compounds protection: a player at Rebirth 8 owns 24 permanent defense blocks before placing a single purchased wall.
The July 23, 2026 catalog coverage reported named building pieces - Stone, Brick and Gold Blocks, Spikes, and a Laser Door - which matches the in-game shop's defense line. Treat those names as the shopping list when the shop offers them.
Layer two: gear-side protection
Some rebirth gear is defensive. The Bear Trap (Rebirth 8) punishes a predictable entry path; the Juggernaut (Rebirth 9) is a heavy presence for chasing raiders out. Placing traps where you would attack from is the cheapest way to think like the intruder.
Mobility gear also defends: a Speed Coil or Dual Coil shortens your reaction trip from wherever you were farming back to the breach point.
Keep the defensive gear equipped when you log expectation of visitors - event windows and milestone days (the 30K codes, the 35M visits window) historically brought traffic spikes.
Layer three: pet placement and event risk
Put your highest-income and mutated pets deepest. A Cosmic (2x) or Inferno (3x) pet lost to a raid costs more per second than its placement tier suggests, because sale value scales the same way as income.
Event windows flip defense logic. During a Cosmic Invasion your pets can be abducted and returned mutated - a full base is an opportunity (more mutations) and an exposure (more pets temporarily gone). Plan to stay online during abduction events if the roster matters.
Required rebirth pets deserve the deepest slot: they must stay in your base until the tier is claimed, so losing one resets weeks of holding.
A 5-minute defense audit
Run this audit after every update and before every log-off. First, walk your own base as if you were raiding it and note the first gap you would use. Second, check that every pet tier you care about (mutated, mythicals, rebirth requirements) sits behind at least two layers. Third, confirm a free pet slot exists so a defensive steal of your own has somewhere to land.
Fourth, spend any surplus Cash on the weakest layer before you spend it on rolls. Defense converts directly into kept income; rolls only convert when luck agrees.